API documentation
class openfl.geom.Vector3D
static var X_AXIS:Vector3D
static var Y_AXIS:Vector3D
static var Z_AXIS:Vector3D
static function angleBetween(a:Vector3D, b:Vector3D): Float
static function distance(pt1:Vector3D, pt2:Vector3D): Float
var length:Float
var lengthSquared:Float
var w:Float
var x:Float
var y:Float
var z:Float
function new(?x:Float, ?y:Float, ?z:Float, ?w:Float): Void
function add(a:Vector3D): Vector3D
function clone(): Vector3D
function copyFrom(sourceVector3D:Vector3D): Void
function crossProduct(a:Vector3D): Vector3D
function decrementBy(a:Vector3D): Void
function dotProduct(a:Vector3D): Float
function equals(toCompare:Vector3D, ?allFour:Bool): Bool
function incrementBy(a:Vector3D): Void
function nearEquals(toCompare:Vector3D, tolerance:Float, ?allFour:Bool): Bool
function negate(): Void
function normalize(): Float
function project(): Void
function scaleBy(s:Float): Void
function setTo(xa:Float, ya:Float, za:Float): Void
function subtract(a:Vector3D): Vector3D
function toString(): String