class openfl.display.DisplayObject extends EventDispatcher

Instance Fields

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Inherited from EventDispatcher

function addEventListener(type:String, listener:Dynamic ->Void?useCapture:Bool, ?priority:Int, ?useWeakReference:Bool):Void
function dispatchEvent(event:Event):Bool
function hasEventListener(type:String):Bool
function removeEventListener(type:String, listener:Dynamic ->Void?useCapture:Bool):Void
function toString():String
function willTrigger(type:String):Bool

var x:Float

var y:Float

function __cacheGL(renderSession:RenderSession): Void

function __drawGraphicsGL(renderSession:RenderSession): Void

function __postRenderGL(renderSession:RenderSession): Void

function __preRenderGL(renderSession:RenderSession): Void

function __renderCairo(renderSession:RenderSession): Void

function __renderCairoMask(renderSession:RenderSession): Void

function __renderCanvas(renderSession:RenderSession): Void

function __renderCanvasMask(renderSession:RenderSession): Void

function __renderDOM(renderSession:RenderSession): Void

function __renderGL(renderSession:RenderSession): Void

function __update(transformOnly:Bool, updateChildren:Bool, ?maskGraphics:Graphics): Void

function __updateChildren(transformOnly:Bool): Void

function __updateMask(maskGraphics:Graphics): Void

function __updateTransforms(?overrideTransform:Matrix): Void

function getBounds(targetCoordinateSpace:DisplayObject): Rectangle

function getRect(targetCoordinateSpace:DisplayObject): Rectangle

function globalToLocal(pos:Point): Point

function hitTestPoint(x:Float, y:Float, ?shapeFlag:Bool): Bool

function localToGlobal(point:Point): Point