class motion.actuators.MotionPathActuator<T> extends SimpleActuator<T, T>

Instance Fields

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Inherited from SimpleActuator

function autoVisible(?value:Bool):GenericActuator<T>
function delay(duration:Float):GenericActuator<T>
function onUpdate(handler:Dynamic, ?parameters:Array<Dynamic>):GenericActuator<T>

Inherited from GenericActuator

function autoVisible(?value:Bool):GenericActuator<T>
function delay(duration:Float):GenericActuator<T>
function ease(easing:IEasing):GenericActuator<T>
function onComplete(handler:Dynamic, ?parameters:Array<Dynamic>):GenericActuator<T>
function onPause(handler:Dynamic, ?parameters:Array<Dynamic>):GenericActuator<T>
function onRepeat(handler:Dynamic, ?parameters:Array<Dynamic>):GenericActuator<T>
function onResume(handler:Dynamic, ?parameters:Array<Dynamic>):GenericActuator<T>
function onUpdate(handler:Dynamic, ?parameters:Array<Dynamic>):GenericActuator<T>
function reflect(?value:Bool):GenericActuator<T>
function repeat(?times:Int):GenericActuator<T>
function reverse(?value:Bool):GenericActuator<T>
function smartRotation(?value:Bool):GenericActuator<T>
function snapping(?value:Bool):GenericActuator<T>

function new(target:T, duration:Float, properties:Dynamic): Void