class motion.actuators.GenericActuator<T>
| Interfaces | |||
![]() | IGenericActuator |
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| Sub classes | ||||
![]() | SimpleActuator |
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Instance Fields
function autoVisible(?value:Bool): GenericActuator<T>
Flash performs faster when objects are set to visible = false rather than only alpha = 0. autoVisible toggles automatically based on alpha values
| value | Whether autoVisible should be enabled (Default is true) |
| returns | The current actuator instance |
function delay(duration:Float): GenericActuator<T>
Increases the delay before a tween is executed
| duration | The amount of seconds to delay |
| returns | The current actuator instance |
function ease(easing:IEasing): GenericActuator<T>
Sets the easing which is used when running the tween
| easing | An easing equation, like Elastic.easeIn or Quad.easeOut |
| returns | The current actuator instance |
function onComplete(handler:Dynamic, ?parameters:Array<Dynamic>): GenericActuator<T>
Defines a function which will be called when the tween finishes
| handler | The function you would like to be called |
| parameters | Parameters you would like to pass to the handler function when it is called |
| returns | The current actuator instance |
function onPause(handler:Dynamic, ?parameters:Array<Dynamic>): GenericActuator<T>
Defines a function which will be called when the tween is paused
| handler | The function you would like to be called |
| parameters | Parameters you would like to pass to the handler function when it is called |
| returns | The current actuator instance |
function onRepeat(handler:Dynamic, ?parameters:Array<Dynamic>): GenericActuator<T>
Defines a function which will be called when the tween repeats
| handler | The function you would like to be called |
| parameters | Parameters you would like to pass to the handler function when it is called |
| returns | The current actuator instance |
function onResume(handler:Dynamic, ?parameters:Array<Dynamic>): GenericActuator<T>
Defines a function which will be called when the tween resumed after pause
| handler | The function you would like to be called |
| parameters | Parameters you would like to pass to the handler function when it is called |
| returns | The current actuator instance |
function onUpdate(handler:Dynamic, ?parameters:Array<Dynamic>): GenericActuator<T>
Defines a function which will be called when the tween updates
| handler | The function you would like to be called |
| parameters | Parameters you would like to pass to the handler function when it is called |
| returns | The current actuator instance |
function reflect(?value:Bool): GenericActuator<T>
Automatically changes the reverse value when the tween repeats. Repeat must be enabled for this to have any effect
| value | Whether reflect should be enabled (Default is true) |
| returns | The current actuator instance |
function repeat(?times:Int): GenericActuator<T>
Repeats the tween after it finishes
| times | The number of times you would like the tween to repeat, or -1 if you would like to repeat the tween indefinitely (Default is -1) |
| returns | The current actuator instance |
function reverse(?value:Bool): GenericActuator<T>
Sets if the tween should be handled in reverse
| value | Whether the tween should be reversed (Default is true) |
| returns | The current actuator instance |
function smartRotation(?value:Bool): GenericActuator<T>
Enabling smartRotation can prevent undesired results when tweening rotation values
| value | Whether smart rotation should be enabled (Default is true) |
| returns | The current actuator instance |
function snapping(?value:Bool): GenericActuator<T>
Snapping causes tween values to be rounded automatically
| value | Whether tween values should be rounded (Default is true) |
| returns | The current actuator instance |

