class lime.ui.Touch

Class Fields

static var onEnd:Event_lime_ui_Touch_Void<Touch ->Void>

static var onMove:Event_lime_ui_Touch_Void<Touch ->Void>

static var onStart:Event_lime_ui_Touch_Void<Touch ->Void>

Instance Fields

var dx:Float

var dy:Float

var id:Int

var x:Float

var y:Float

function new(x:Float, y:Float, id:Int, dx:Float, dy:Float, pressure:Float, device:Int): Void