API documentation
class lime.ui.Touch
static var onEnd:Event_lime_ui_Touch_Void<Touch ->Void>
static var onMove:Event_lime_ui_Touch_Void<Touch ->Void>
static var onStart:Event_lime_ui_Touch_Void<Touch ->Void>
var device:Int
var dx:Float
var dy:Float
var id:Int
var pressure:Float
var x:Float
var y:Float
function new(x:Float, y:Float, id:Int, dx:Float, dy:Float, pressure:Float, device:Int): Void