API documentation
class lime.ui.Joystick
static var devices:Map<Int, Joystick>
static var onConnect:Event_lime_ui_Joystick_Void<Joystick ->Void>
var connected:Bool
var guid:String
var id:Int
var name:String
var numAxes:Int
var numButtons:Int
var numHats:Int
var numTrackballs:Int
var onAxisMove:Event_Int_Float_Void<Int ->Float ->Void>
var onButtonDown:Event_Int_Void<Int ->Void>
var onButtonUp:Event_Int_Void<Int ->Void>
var onDisconnect:Event_Void_Void<Void ->Void>
var onHatMove:Event_Int_lime_ui_JoystickHatPosition_Void<Int ->JoystickHatPosition ->Void>
var onTrackballMove:Event_Int_Float_Void<Int ->Float ->Void>
function new(id:Int): Void