class org.aswing.JSlider extends Component

A component that lets the user graphically select a value by sliding a knob within a bounded interval. The slider can show both major tick marks and minor tick marks between them. The number of values between the tick marks is controlled with this.majorTickSpacing and this.minorTickSpacing. @author paling

Class Fields

static var HORIZONTAL:Int

Horizontal orientation.

static var VERTICAL:Int

Vertical orientation.

Instance Fields

Show inherited public instance fieldsHide inherited public instance fields

Inherited from Component

var __fieldBindings__:FieldsBindSignal
var __methodBindings__:MethodsBindSignal
var alignmentX:Float
var alignmentY:Float
var background:ASColor
var backgroundDecorator:GroundDecorator
var border:Border
var bounds:IntRectangle
var clipBounds:IntRectangle
var constraints:Dynamic
var currentSize:IntDimension
var dragEnabled:Bool
var dropTrigger:Bool
var enabled:Bool
var focusable:Bool
var focusableSet:Bool
var font:ASFont
var foreground:ASColor
var foregroundDecorator:GroundDecorator
var location:IntPoint
var maximumSize:IntDimension
var mideground:ASColor
var minimumSize:IntDimension
var opaque:Bool
var opaqueSet:Bool
var preferredSize:IntDimension
var resizerMargin:Insets
var styleProxy:Component
var styleTune:StyleTune
var toolTipText:String
var transitFocusFactor:Float
var ui:ComponentUI
var uiElement:Bool
var visibility:Bool
function addDragAcceptableInitiator(com:Component):Void
function componentToGlobal(p:IntPoint):IntPoint
function getClientProperty(key:String, ?defaultValue:Dynamic):Dynamic
function getDefaultBasicUIClass():Class<Dynamic>
function getFocusManager():FocusManager
function getGlobalLocation(?rv:IntPoint):IntPoint
function getInsets():Insets
function getInternalFocusObject():InteractiveObject
function getKeyboardManager():KeyboardManager
function getMousePosition():IntPoint
function getPaintBounds():IntRectangle
function getParent():Container
function getRootPaneAncestor():JRootPane
function getUIClassID():String
function globalToComponent(p:IntPoint):IntPoint
function hitTestMouse():Bool
function invalidate():Void
function invalidatePreferSizeCaches():Void
function isCachePreferSizes():Bool
function isDragAcceptableInitiator(com:Component):Bool
function isFocusOwner():Bool
function isFontValidated():Bool
function isOnStage():Bool
function isShowing():Bool
function isValid():Bool
function isValidateRoot():Bool
function makeFocus():Void
function pack():Void
function paintFocusRect(?force:Bool):Void
function paintImmediately():Void
function parentReAppendChildren():Void
function putClientProperty(key:String, value:Dynamic):Void
function reAppendToParent(?constraints:Dynamic):Void
function removeDragAcceptableInitiator(com:Component):Void
function removeFromContainer():Void
function repaint():Void
function repaintAndRevalidate():Void
function requestFocus():Bool
function revalidate():Void
function setCachePreferSizes(b:Bool):Void
function setClipSize(size:IntDimension):Void
function setDragAcceptableInitiatorAppraiser(func:Dynamic ->Bool):Void
function setFontValidated(b:Bool):Void
function setGlobalLocation(gp:IntPoint):Void
function transferFocus():Bool
function transferFocusBackward():Bool
function updateUI():Void
function validate():Void

Inherited from AWSprite

function bringToBottom(child:DisplayObject):Void
function bringToTop(child:DisplayObject):Void
function containsChild(child:DisplayObject):Bool
function getHighestIndexUnderForeground():Int
function getLowestIndexAboveBackground():Int
function isClipMasked():Bool
function setChildIndex(child:DisplayObject, index:Int):Void
function setClipMaskRect(b:IntRectangle):Void
function setClipMasked(m:Bool):Void
function toString():String

Inherited from Sprite

var buttonMode:Bool
var dropTarget:DisplayObject
var graphics:Graphics
var hitArea:Sprite
var soundTransform:SoundTransform
var useHandCursor:Bool
function startDrag(?lockCenter:Bool, ?bounds:Rectangle):Void
function startTouchDrag(touchPointID:Int, ?lockCenter:Bool, ?bounds:Rectangle):Void
function stopDrag():Void
function stopTouchDrag(touchPointID:Int):Void

Inherited from DisplayObjectContainer

var mouseChildren:Bool
var numChildren:Int
var tabChildren:Bool
var textSnapshot:TextSnapshot
function addChild(child:DisplayObject):DisplayObject
function addChildAt(child:DisplayObject, index:Int):DisplayObject
function areInaccessibleObjectsUnderPoint(point:Point):Bool
function contains(child:DisplayObject):Bool
function getChildAt(index:Int):DisplayObject
function getChildByName(name:String):DisplayObject
function getChildIndex(child:DisplayObject):Int
function getObjectsUnderPoint(point:Point):Array<DisplayObject>
function removeChild(child:DisplayObject):DisplayObject
function removeChildAt(index:Int):DisplayObject
function setChildIndex(child:DisplayObject, index:Int):Void
function swapChildren(child1:DisplayObject, child2:DisplayObject):Void
function swapChildrenAt(index1:Int, index2:Int):Void

Inherited from InteractiveObject

var accessibilityImplementation:AccessibilityImplementation
var contextMenu:ContextMenu
var doubleClickEnabled:Bool
var focusRect:Dynamic
var mouseEnabled:Bool
var tabEnabled:Bool
var tabIndex:Int

Inherited from DisplayObject

var accessibilityProperties:AccessibilityProperties
var alpha:Float
var blendMode:BlendMode
var blendShader:Shader
var cacheAsBitmap:Bool
var filters:Array<BitmapFilter>
var height:Float
var loaderInfo:LoaderInfo
var mask:DisplayObject
var mouseX:Float
var mouseY:Float
var name:String
var opaqueBackground:Null<UInt>
var parent:DisplayObjectContainer
var root:DisplayObject
var rotation:Float
var rotationX:Float
var rotationY:Float
var rotationZ:Float
var scale9Grid:Rectangle
var scaleX:Float
var scaleY:Float
var scaleZ:Float
var scrollRect:Rectangle
var stage:Stage
var transform:Transform
var visible:Bool
var width:Float
var x:Float
var y:Float
var z:Float
function getBounds(targetCoordinateSpace:DisplayObject):Rectangle
function getRect(targetCoordinateSpace:DisplayObject):Rectangle
function globalToLocal(point:Point):Point
function globalToLocal3D(point:Point):Vector3D
function hitTestObject(obj:DisplayObject):Bool
function hitTestPoint(x:Float, y:Float, ?shapeFlag:Bool):Bool
function local3DToGlobal(point3d:Vector3D):Point
function localToGlobal(point:Point):Point

Inherited from EventDispatcher

function addEventListener(type:String, listener:Dynamic ->Void?useCapture:Bool, ?priority:Int, ?useWeakReference:Bool):Void
function dispatchEvent(event:Event):Bool
function hasEventListener(type:String):Bool
function removeEventListener(type:String, listener:Dynamic ->Void?useCapture:Bool):Void
function toString():String
function willTrigger(type:String):Bool

var extent:Int

Sets the size of the range "covered" by the knob. Most look and feel implementations will change the value by this amount if the user clicks on either side of the knob.

@see BoundedRangeModel#extent

var isAdjusting:Bool

True if the slider knob is being dragged.

var isInverted:Bool

True to reverse the value-range shown for the slider and false to put the value range in the normal order.

var majorTickSpacing:Int

The major tick spacing.

The number that is passed-in represents the distance, measured in values, between each major tick mark.

If you have a slider with a range from 0 to 50 and the major tick spacing is set to 10, you will get major ticks next to the following values: 0, 10, 20, 30, 40, 50.

var maximum:Int

The model's maximum property. @see BoundedRangeModel#maximum

var minimum:Int

The model's minimum property. @see BoundedRangeModel#minimum

var minorTickSpacing:Int

The minor tick spacing.

The number that is passed-in represents the distance, measured in values, between each minor tick mark.

If you have a slider with a range from 0 to 50 and the minor tick spacing is set to 10, you will get minor ticks next to the following values: 0, 10, 20, 30, 40, 50.

var model:BoundedRangeModel

The model that handles the slider's four fundamental properties: minimum, maximum, value, extent.

var orientation:Int

The slider's orientation: JSlider.VERTICAL or JSlider.HORIZONTAL.

var paintTicks:Bool

Determines whether tick marks are painted on the slider.

var paintTrack:Bool

Determines whether the track is painted on the slider.

var showValueTip:Bool

Whether to show a tip for the value when user slide the thumb.

This is related to the LAF, different LAF may have different display for this.

Default value is false. @see #valueTip

var snapToTicks:Bool

Specifying true makes the knob (and the data value it represents) resolve to the closest tick mark next to where the user positioned the knob.

var value:Int

The slider's value. It just forwards the value to the model. @see #setValue() @see BoundedRangeModel#setValue()

var valueTip:JToolTip

A Tip component to show the value tip.

By default there will be a JToolTip instance created for this.

function new(?orientation:Int = 0, ?min:Int = 0, ?max:Int = 100, ?value:Int = 50): Void

Creates a slider with the specified orientation, value, extent, minimum, and maximum. The "extent" is the size of the viewable area. It is also known as the "visible amount".

orientation

the slider's orientation to either VERTICAL or HORIZONTAL.

min

the min value

max

the max value

value

the selected value

function addStateListener(listener:Dynamic ->Void?priority:Int = 0, ?useWeakReference:Bool = false): Void

Adds a listener to listen the slider's state change event. @see org.aswing.event.InteractiveEvent#STATE_CHANGED

listener

the listener

priority

the priority

useWeakReference

Determines whether the reference to the listener is strong or weak.

function removeStateListener(listener:Dynamic ->Void): Void

Removes a state listener. @see org.aswing.event.InteractiveEvent#STATE_CHANGED

listener

the listener to be removed.

function setValue(value:Int, ?programmatic:Bool = true): Void

Sets the slider's value. This method just forwards the value to the model. @param programmatic indicate if this is a programmatic change. @see #value @see BoundedRangeModel#setValue()

value

the value to set. *

function setValues(newValue:Int, newExtent:Int, newMin:Int, newMax:Int, ?programmatic:Bool = true): Void

Sets the four BoundedRangeModel properties after forcing the arguments to obey the usual constraints: "minimum le value le value+extent le maximum" ("le" means less or equals)