class lime.utils.UInt8Array extends ArrayBufferView

Class Fields

Instance Fields

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Inherited from ArrayBufferView

var buffer:ByteArray
var byteLength:Int
var byteOffset:Int
function getByteBuffer():ByteArray
function getFloat32(position:Int):Float
function getInt16(position:Int):Int
function getInt32(position:Int):Int
function getInt8(position:Int):Int
function getLength():Int
function getStart():Int
function getUInt16(position:Int):Int
function getUInt32(position:Int):Int
function getUInt8(position:Int):Int
function setFloat32(position:Int, value:Float):Void
function setInt16(position:Int, value:Int):Void
function setInt32(position:Int, value:Int):Void
function setInt8(position:Int, value:Int):Void
function setUInt16(position:Int, value:Int):Void
function setUInt32(position:Int, value:Int):Void
function setUInt8(position:Int, value:Int):Void

function new<T>(bufferOrArray:T, ?start:Int = 0, ?length:Int = null): Void

function __get(index:Int): Int

function __set(index:Int, value:Int): Void

function set<T>(bufferOrArray:T, ?offset:Int = 0): Void

function subarray(start:Int, ?end:Int = null): UInt8Array