class flash.utils.ByteArray

Class Fields

Instance Fields

function new(): Void

function clear(): Void

function compress(?algorithm:CompressionAlgorithm): Void

function deflate(): Void

function inflate(): Void

function readBoolean(): Bool

function readByte(): Int

function readBytes(bytes:ByteArray, ?offset:UInt, ?length:UInt): Void

function readDouble(): Float

function readFloat(): Float

function readInt(): Int

function readMultiByte(length:UInt, charSet:String): String

function readObject(): Dynamic

function readShort(): Int

function readUTF(): String

function readUTFBytes(length:UInt): String

function readUnsignedInt(): UInt

function toString(): String

function uncompress(?algorithm:CompressionAlgorithm): Void

function writeBoolean(value:Bool): Void

function writeByte(value:Int): Void

function writeBytes(bytes:ByteArray, ?offset:UInt, ?length:UInt): Void

function writeDouble(value:Float): Void

function writeFloat(value:Float): Void

function writeInt(value:Int): Void

function writeMultiByte(value:String, charSet:String): Void

function writeObject(object:Dynamic): Void

function writeShort(value:Int): Void

function writeUTF(value:String): Void

function writeUTFBytes(value:String): Void

function writeUnsignedInt(value:UInt): Void