API documentation
class flash.utils.ByteArray
static var defaultObjectEncoding:UInt
var bytesAvailable:UInt
var endian:Endian
var length:UInt
var objectEncoding:UInt
var position:UInt
function new(): Void
function clear(): Void
function compress(?algorithm:CompressionAlgorithm): Void
function deflate(): Void
function inflate(): Void
function readBoolean(): Bool
function readByte(): Int
function readBytes(bytes:ByteArray, ?offset:UInt, ?length:UInt): Void
function readDouble(): Float
function readFloat(): Float
function readInt(): Int
function readMultiByte(length:UInt, charSet:String): String
function readObject(): Dynamic
function readShort(): Int
function readUTF(): String
function readUTFBytes(length:UInt): String
function readUnsignedByte(): UInt
function readUnsignedInt(): UInt
function readUnsignedShort(): UInt
function toString(): String
function uncompress(?algorithm:CompressionAlgorithm): Void
function writeBoolean(value:Bool): Void
function writeByte(value:Int): Void
function writeBytes(bytes:ByteArray, ?offset:UInt, ?length:UInt): Void
function writeDouble(value:Float): Void
function writeFloat(value:Float): Void
function writeInt(value:Int): Void
function writeMultiByte(value:String, charSet:String): Void
function writeObject(object:Dynamic): Void
function writeShort(value:Int): Void
function writeUTF(value:String): Void
function writeUTFBytes(value:String): Void
function writeUnsignedInt(value:UInt): Void