class openfl.display3D.textures.Texture extends TextureBase

Instance Fields

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Inherited from TextureBase

var context:Context3D
var frameBuffer:GLFramebuffer
var glTexture:GLTexture
var height:Int
var width:Int
function dispose():Void

Inherited from EventDispatcher

function addEventListener(type:String, listener:Dynamic ->Void?useCapture:Bool, ?priority:Int, ?useWeakReference:Bool):Void
function dispatchEvent(event:Event):Bool
function hasEventListener(type:String):Bool
function removeEventListener(type:String, listener:Dynamic ->Void?useCapture:Bool):Void
function toString():String
function willTrigger(type:String):Bool

function new(context:Context3D, glTexture:GLTexture, optimize:Bool, width:Int, height:Int): Void

function uploadCompressedTextureFromByteArray(data:ByteArray, byteArrayOffset:Int, ?async:Bool): Void

function uploadFromBitmapData(bitmapData:BitmapData, ?miplevel:Int): Void

function uploadFromByteArray(data:ByteArray, byteArrayOffset:Int, ?miplevel:Int): Void

function uploadFromUInt8Array(data:UInt8Array, ?miplevel:Int): Void