class lime.audio.FlashAudioContext
Instance Fields
function loadPCMFromByteArray(buffer:AudioBuffer, bytes:Dynamic, samples:UInt, ?format:String, ?stereo:Bool, ?sampleRate:Float): Void
class lime.audio.FlashAudioContext
function loadPCMFromByteArray(buffer:AudioBuffer, bytes:Dynamic, samples:UInt, ?format:String, ?stereo:Bool, ?sampleRate:Float): Void