class org.aswing.util.Stack extends ArrayList
The Stack
class represents a last-in-first-out
(LIFO) stack of objects. It extends class Vector with five
operations that allow a vector to be treated as a stack. The usual
push and pop operations are provided, as well as a
method to peek at the top item on the stack, a method to test
for whether the stack is empty, and a method to search
the stack for an item and discover how far it is from the top.
When a stack is first created, it contains no items. @author paling
Instance Fields
Tests if this stack is empty.
returns | true if and only if this stack contains
no items; false otherwise. |
Looks at the object at the top of this stack without removing it from the stack.
returns | the object at the top of this stack (the last item of the Vector object). undefined is there is no items. |
Removes the object at the top of this stack and returns that object as the value of this function.
returns | The object at the top of this stack (the last item of the Vector object). undefined if there is no items. |
function push(item:Dynamic): Dynamic
Pushes an item onto the top of this stack. This has exactly the same effect as:
append(item)
item | the item to be pushed onto this stack. |
returns | the |
function search(o:Dynamic): Int
Returns the 1-based position where an object is on this stack. If the object o occurs as an item in this stack, this method returns the distance from the top of the stack of the occurrence nearest the top of the stack; the topmost item on the stack is considered to be at distance 1. The equals method is used to compare o to the items in this stack.
o | the desired object. |
returns | the 1-based position from the top of the stack where
the object is located; the return value |