class org.aswing.util.DepthManager

DepthManager to manage the depth of display objects.

@author paling

Class Fields

static function bringToBottom(mc:DisplayObject): Void

Bring the mc to all brother mcs' bottom. @see #isBottom()

mc

the mc to be set to bottom

static function bringToTop(mc:DisplayObject): Void

Bring the mc to all brother mcs' top.

static function isBottom(mc:DisplayObject): Bool

Returns if the mc is at bottom depth.

mc

the mc to be set to bottom

returns

is the mc is at the bottom

static function isJustAbove(mc:DisplayObject, belowMC:DisplayObject): Bool

Returns if mc is just first above the belowMC. if them don't have the same parent, whatever depth they has just return false. @see #isJustBelow

static function isJustBelow(mc:DisplayObject, aboveMC:DisplayObject): Bool

Return if mc is just first bebow the aboveMC. if them don't have the same parent, whatever depth they has just return false.

static function isTop(mc:DisplayObject): Bool

Returns is the mc is on the top depths in DepthManager's valid depths. Valid depths is that depths from MINDEPTH to MAXDEPTH.