class org.aswing.SimpleButton extends Sprite

Instance Fields

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Inherited from Sprite

var buttonMode:Bool
var dropTarget:DisplayObject
var graphics:Graphics
var hitArea:Sprite
var soundTransform:SoundTransform
var useHandCursor:Bool
function startDrag(?lockCenter:Bool, ?bounds:Rectangle):Void
function startTouchDrag(touchPointID:Int, ?lockCenter:Bool, ?bounds:Rectangle):Void
function stopDrag():Void
function stopTouchDrag(touchPointID:Int):Void

Inherited from DisplayObjectContainer

var mouseChildren:Bool
var numChildren:Int
var tabChildren:Bool
var textSnapshot:TextSnapshot
function addChild(child:DisplayObject):DisplayObject
function addChildAt(child:DisplayObject, index:Int):DisplayObject
function areInaccessibleObjectsUnderPoint(point:Point):Bool
function contains(child:DisplayObject):Bool
function getChildAt(index:Int):DisplayObject
function getChildByName(name:String):DisplayObject
function getChildIndex(child:DisplayObject):Int
function getObjectsUnderPoint(point:Point):Array<DisplayObject>
function removeChild(child:DisplayObject):DisplayObject
function removeChildAt(index:Int):DisplayObject
function setChildIndex(child:DisplayObject, index:Int):Void
function swapChildren(child1:DisplayObject, child2:DisplayObject):Void
function swapChildrenAt(index1:Int, index2:Int):Void

Inherited from InteractiveObject

var accessibilityImplementation:AccessibilityImplementation
var contextMenu:ContextMenu
var doubleClickEnabled:Bool
var focusRect:Dynamic
var mouseEnabled:Bool
var tabEnabled:Bool
var tabIndex:Int

Inherited from DisplayObject

var accessibilityProperties:AccessibilityProperties
var alpha:Float
var blendMode:BlendMode
var blendShader:Shader
var cacheAsBitmap:Bool
var filters:Array<BitmapFilter>
var height:Float
var loaderInfo:LoaderInfo
var mask:DisplayObject
var mouseX:Float
var mouseY:Float
var name:String
var opaqueBackground:Null<UInt>
var parent:DisplayObjectContainer
var root:DisplayObject
var rotation:Float
var rotationX:Float
var rotationY:Float
var rotationZ:Float
var scale9Grid:Rectangle
var scaleX:Float
var scaleY:Float
var scaleZ:Float
var scrollRect:Rectangle
var stage:Stage
var transform:Transform
var visible:Bool
var width:Float
var x:Float
var y:Float
var z:Float
function getBounds(targetCoordinateSpace:DisplayObject):Rectangle
function getRect(targetCoordinateSpace:DisplayObject):Rectangle
function globalToLocal(point:Point):Point
function globalToLocal3D(point:Point):Vector3D
function hitTestObject(obj:DisplayObject):Bool
function hitTestPoint(x:Float, y:Float, ?shapeFlag:Bool):Bool
function local3DToGlobal(point3d:Vector3D):Point
function localToGlobal(point:Point):Point

Inherited from EventDispatcher

function addEventListener(type:String, listener:Dynamic ->Void?useCapture:Bool, ?priority:Int, ?useWeakReference:Bool):Void
function dispatchEvent(event:Event):Bool
function hasEventListener(type:String):Bool
function removeEventListener(type:String, listener:Dynamic ->Void?useCapture:Bool):Void
function toString():String
function willTrigger(type:String):Bool

function new(?upState:DisplayObject = null, ?overState:DisplayObject = null, ?downState:DisplayObject = null, ?hitTestState:DisplayObject = null): Void

function onMouseGoDown(event:MouseEvent): Void

Internal mouseOut handler.

event

The MouseEvent passed by the system.

function onMouseGoUp(event:MouseEvent): Void

Internal mouseUp handler.

event

The MouseEvent passed by the system.

function onMouseOut(event:MouseEvent): Void

Internal mouseOut handler.

event

The MouseEvent passed by the system.

function onMouseOver(event:MouseEvent): Void

function show(): Void